Digital Electronic Entertainment Expo (E3)

"But what about the booth babes?? I'll never find a place that showcases whores on the internet!!"

It's very surprising to see that the annual Electronic Entertainment Expo (E3) still hasn’t become a completely digital event. Not just with deliveries of “Direct” style video showcases over conferences, but also with demonstrations on the show floor. 

DISCLAIMER: This article originally appeared during an Era - hah - when we were known as NoClipp. Times have since changed. Our garbage content hasn't.

Digital delivery is almost to the point where it’s close to surpassing retail. Now that the technology is soundly available, It's hard to believe that game demos have almost completely disappeared when they should be more prominent than ever.

Imagine this scenario; one week in June\July every year, game companies produce an update on announced and unannounced content/hardware through video streams. Instead of the games being showcased on a show floor, they are then available to download to your home gaming platform for you to try out while sitting on your very own couch. These game downloads will be a timed affair though. Limited to be available for the week of E3 only and would work no different to Alpha/Beta tests already seen today. If publishers want to strain the leash a little more, they could also time these downloads to be played for only minutes at a time, much like they would on the show floor.

It could also turn out to be a cost effective measure for companies. There would be no need to rent out show floor or conference space, plus gaming platform holders Microsoft, Sony, Nintendo & Valve all already have infrastructure in place to easily cater for this delivery method. In fact it was quite prominent in the last generation. Software is the heart and soul of any gaming machine, and there would be no doubt that they'd allow unreleased gaming demo's to be at the forefront of their respective dashboards and stores during the E3 event.

I think E3 is still relevant in physical form for developers and publishers to meet to discuss business deals and share ideas together. It just doesn't seem necessary for the press/consumer anymore. Digital delivery is definitely the way to go.

Then again, I just had a thought. Maybe game demos have ceased to exist in the modern age because game developers/publishers know that their content is absolute uninspiring, unfinished garbage and want to trick you into committing your slavery wage before you try.

"Please give your hard earned money and Pre-Order our new game before trying. Even though it will barely function, lack any real content at launch and fuck you over with DLC!" - Every God Damn Fucking Game Company, 2009 - Present.